Character Modelling

I found two interesting pre rigged models to use for our project and after the group’s approval I started modifying those .

These are the free pre- rigged models we chose ) the first one for Steve and the second one for Chef) :

To modify the characters and adapt them to our design I knew there were some things to add so I started from that:

first of all a Chef’s hat for bot of them :

Then an apron for Steve :

work in progress

Final result for the apron :

Then I went on to the chef , we needed a pair of moustaches and some black hair since our model was basically bald .

Mustaches :

this is a Nurbs path that was modified through a circle , unfortunately I forgot to take screenshots while modelling as it was a new thing for me and I was focused.

Same thing for the hair, simple path that was modified with the same principle :

After this I went to model the Chef’s chemise :

I put some adjustments to Steve’s shirt and trousers making them longer and modifying the colours for both the characters .

Finally then some buttons for the shirt

Here are the final results:

STEVE:

We decided to keep the sandals in order to highlight the carelessness of the character.

CHEF

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