For this project, we have to choose 3 different environments and adapt them to our new design.
Before starting to draw i decided to analize what the environments are trying to convey to the viewer in the original version in order to transfer them with other elements of design.
FIRST ENVIRONMENT: CASTLE FRANKESTEIN
- Encased in nature yet starkly opposed to it, it’s a massive structure carved into cliffs and stone.
- Built to be seen from far away, the silhouette dominates the landscape like a warning.
- Monumental scale and vertical construction turn the environment into a statement of ambition.
- The castle amplifies Dr. Frankestein’s obsession rather than containing it.
- Chaotic layers of towers, staircases and machinery reject balance and harmony.
- Verticality and instability mirror the doctor’s escalating loss of control.
- The castle functions as an architectural act of defiance and hubris towards God.

SECOND ENVIRONMENT: THE HERMIT’S HUT
- An intimate, small-scale space that creates a sense of temporary safety rather than permanence.
- it is designed to foster human connection, emphasize closeness, warmth, shared presence.
- it represents a clear rupture with hubris, rejecting ambition, dominance and control.
- it is built in harmony with nature rather than in defiance of it.
- nothing is symmetrical , irregular forms and handmade construction reinforce humility and vulnerability.

THIRD ENVIRONMENT: PRETOTIUS’ LAB.
- Small-scale interior space.
- Feels domestic rather than industrial.
- Enclosed and contained and with limited openness.
- Fuctions as a space of control and intellectual dominance.
- absence of massive chaotic machinery.
- emphasises control over nature, not a struggle or wrestling with it.

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