Animation

I set up a keyframe at the beginning and one at the end for each joint I was moving .

I then did the same thing once i moved the arms in place . I repeated that in order to create a loop.

I wanted the animation to be quite slow as to mimic the fact that the creature should be in water.

At the end of the process, I exported everything and put the files back into together in adobe Premiere Pro to create the animation.

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